WINONA LAKE, Ind. - Grace College's esports program is pleased to announce it has joined the Eastern College Athletic Conference (ECAC) and the Great Lakes Esports Conference (GLEC) to compete collegiately for the first time.
Grace currently sponsors teams for League of Legends, Rocket League, Valorant, Fortnite, Overwatch and Minecraft.
ABOUT GRACE COLLEGE ESPORTS
Club Team
The Esports Club is about building community on campus for players that enjoy team games but don't want to commit to a practice schedule or a competitive experience. Grace students who join the Esports Club will have full access to the Esports Facility to play any Grace approved game. Play with your friends or meet new people on your schedule with no time commitment or join in on weekly game nights for fun. Players of all skill levels are welcome to join the Esports Club!
Varsity Teams
If you are looking for a competitive experience, a Varsity team is for you. This requires committing to a structured practice schedule and competition in one or both of our conferences (ECAC and GLEC). Players are expected to work on teamwork, grow from personal mistakes, and strive to do their best in competitions while representing Grace College.
Both Club and Varsity players have access to the Esports Facility to play any Grace approved game. Located in the GHAWC, it's equipped with 11 MSI gaming computers with RTX 2060 Super graphics. Each station has a headset, mouse, keyboard, controller, and mousepad!
ABOUT THE ECAC
ECAC Esports exists to add great value to its member schools by enhancing the competitive experience for hundreds of students seeking to participate in intercollegiate esports. ECAC Esports will do so by sponsoring, conducting, and promoting first-rate competitions, leagues, tournaments, championships and exhibitions. Additionally, ECAC Esports will develop new methods of supporting and enhancing intercollegiate esports competitions and the competitive experience for students. The ECAC seeks to provide solid leadership throughout the region and nationally in esports and serve as a model for other esports organizations.